Psy Mindraider
Assumed to be related to the wandering crawlers at the Lorekeepers’ service, these fearsome creatures are said to have the ability to pierce into the very minds of any living opponents, replenishing their vital energy and accelerating their growth in the process. Needless to say, this makes them especially dangerous to approach.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. During battle, this unit can drain life from victims to renew its own health. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.
Information
Advances from: | |
Advances to: | |
Cost: | 64 |
HP: | 59 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Psy Mindraider |
Abilities: | feeding |
Attacks (damage - count)
tentacle melee | 3 - 10 impact | swarm | |
mind probe ranged | 8 - 4 arcane | drains |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |